![]() ![]() The organizers of the Holy Grail War pair each Master with a Servant - a fictionalized, sexed-up version of a historical figure - to do the heavy lifting. 128 Dumbledores enter, one spirit hacking magus supreme leaves in triumph. Futuristic wizards compete for possession of the Holy Grail in a computer simulation of a Japanese high school. After a delightful bait-and-switch prologue where, in an act of gnostic transcendence, reality slowly disintegrates around the protagonist, the story gels into a straightforward affair. Skip to the next paragraph if the burden of truth will prove to be too much. However, saying anything more about the plot requires spoilers for the first hour or so. The final score reflects ambivalence toward the former, bitter acceptance of the repetition, and appreciation of the story’s wider themes.įate/EXTRA‘s story starts with a clever twist. How well they succeed depends on one’s love and tolerance for sexual innuendo, repetitious gameplay, and existential musings on the nature of conflict and humanity. It’s still not a great game, but the characters and thematic concerns work overtime to bring clumsy charm to an uninspired system. This description isn’t far from the truth nevertheless, the game is more enjoyable than the off-the-cuff description suggests. ![]() ![]() Fate/EXTRA could cheekily be described as combining the worst parts of a Persona game with the best parts of rock-paper-scissors.
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